Showing posts with label business. Show all posts
Showing posts with label business. Show all posts

Wednesday, November 7, 2012

Samsung expecting to lose Apple chip orders, says report

Samsung expecting to lose Apple chip orders, says report
Taylor Swift lyrics now inspire corporate policy

Samsung is reportedly preparing to scale back its chip production in anticipation of losing a good chunk of business from Apple as a CPU customer.

According to Digitimes, which cites unspecified industry sources, Samsung is considering a delay in the construction of a new Line-17 semiconductor plant.

The facility is officially scheduled to begin mass production in early 2014, but may get pushed back as Apple shifts its CPU orders away from Samsung to Taiwanese Semiconductor Manufacturing Company (TSMC).

Digitimes has not always proven to be the most reliable source when quoting anonymous informants, but this is hardly the first time that the future of Samsung and Apple's chip distribution partnership has been brought into question.

Let's call the whole thing off

The bad blood between Samsung and Apple has been boiling for quite some time through constant patent disputes, the latest of which was just filed this week against the Galaxy Tab 10.1 and Android 4.1 operating system.

As a result the relationship between the two firms has reportedly deteriorated, and the companies may part ways after existing contracts expire.

Until recently, Samsung has been the sole supplier of the CPUs Apple uses in all of its iPhones and iPads, along with various other chips and components.

Apple has since scaled back its reliance on Samsung, and expectations throughout the industry suggest TSMC will produce chips to power the next iOS device using its advanced 20-nanometer manufacturing process.

Samsung is soldiering on despite rumblings of losing Apple's patronage, claiming top marketshare among smartphone manufacturers and hinting at a radical new redesign to unveil at the Consumer Electronics Show in January.


Source : http://www.techradar.com/news/phone-and-communications/mobile-phones/samsung-expecting-to-lose-apple-chip-orders-says-report-1110931

Tuesday, November 6, 2012

Analysts: 1.2 billion smartphones, tablets to be sold in 2013

Analysts: 1.2 billion smartphones, tablets to be sold in 2013
1.2 billion smart devices is enough for entire population of India

Analysts are predicting that it's wise to be in the smartphone and tablet business right now, with a forecast of 1.2 billion "smart devices" to be sold worldwide in 2013.

This figure is up from the 821 million devices that technology research firm Gartner is predicting for this year.

Crossing that billion-sold mark will be due in part to businesses and IT departments being influenced by their workers' demands.

"BYOD [is] becoming a part of the devices policy," said Gartner Research Vice President Carolina Milanesi in a press release.

"We have seen consumer preferences shaping not only the vendors' landscape but also the way IT departments need to think about devices in the enterprise."

Predictions into 2016

Gartner analysts predict that 70 percent of total devices sold in 2012 will be "smart devices," which is defined as smartphones and tablets.

"In 2016, two-thirds of the mobile workforce will own a smartphone, and 40 percent of the workforce will be mobile," said Milanesi.

Tablets will be the key accelerator to mobility, according to analysts who are meeting in at the Gartner Symposium/ITxpo 2012 in Barcelona this week.

The firm estimates that businesses will purchase 13 million tablets this year and more than triple that number by 2016, reaching 53 million units sold.

"For most businesses smartphones and tablets will not entirely replace PCs," explained Milanesi.

"But the ubiquity of smartphones and the increasing popularity of tablets are changing the way businesses look at their device strategies and the way consumers embrace devices."

The smart money Android smart devices

Google's Android operating system will be the biggest beneficiary of this ever-increasing smart device sales trend.

By 2016, Gartner estimates that the Android OS will account for 56 percent of smartphones sold to businesses in North America and Europe.

That is up from 34 percent in 2012 and virtually no penetration in 2010, says the firm.

"Today the wide range of brands and price points that the Android ecosystem is offering is winning over users," said Milanesi.

"While Apple remains the heartbeat by which the market moves, Google has rapidly become its archrival."

Windows 8 the third wheel as RIM loses ground

Gartner sees Windows 8 as a strong No. 3 tablet OS by 2016, with demand coming from businesses as opposed to consumers.

"Tablets and convertibles will be the way into businesses for Windows 8," predicted the firm.

Windows 8 tablets and ultramobiles in businesses will reach 39 percent in 2016, estimated Gartner.

Milanesi didn't lay out such a rosy forecast for RIM and its line of Blackberry devices.

"As businesses are looking for a multi-device strategy and a rich application portfolio it is clear that RIM has a huge challenge ahead in regaining its key presence in the enterprise."


Source : http://www.techradar.com/news/phone-and-communications/mobile-phones/analysts-1-2-billion-smartphones-tablets-to-be-sold-in-2013-1110631

Analyst: 1.2 billion smartphones, tablets to be sold in 2013

Analyst: 1.2 billion smartphones, tablets to be sold in 2013
1.2 billion smart devices is enough for entire population of India

Analysts are predicting that it's wise to be in the smartphone and tablet business right now, with a forecast of 1.2 billion "smart devices" to be sold worldwide in 2013.

This figure is up from the 821 million devices that technology research firm Gartner is predicting for this year.

Crossing that billion-sold mark will be due in part to businesses and IT departments being influenced by their workers' demands.

"BYOD [is] becoming a part of the devices policy," said Gartner Research Vice President Carolina Milanesi in a press release.

"We have seen consumer preferences shaping not only the vendors' landscape but also the way IT departments need to think about devices in the enterprise."

Smartphone, tablet sales predictions into 2016

Gartner analysts predict that 70 percent of total devices sold in 2012 will be "smart devices," which is defined as smartphones and tablets.

"In 2016, two-thirds of the mobile workforce will own a smartphone, and 40 percent of the workforce will be mobile," said Milanesi.

Tablets will be the key accelerator to mobility, according to the analysts who are meeting in at the the Gartner Symposium/ITxpo 2012 in Barcelona this week.

The firm estimates that businesses will purchase 13 million tablets this year and more than triple that number by 2016, reaching 53 million units sold.

"For most businesses smartphones and tablets will not entirely replace PCs," explained Milanesi.

"But the ubiquity of smartphones and the increasing popularity of tablets are changing the way businesses look at their device strategies and the way consumers embrace devices."

The smart money Android smart devices

Google's Android operating system will be the biggest beneficiary of this ever-increasing smart device sales trend.

By 2016, Gartner estimates that the Android OS will account for 56 percent of smartphones sold to businesses in North America and Europe.

That is up from 34 percent in 2012 and virtually no penetration in 2010, says the firm.

"Today the wide range of brands and price points that the Android ecosystem is offering is winning over users," said Milanesi.

"While Apple remains the heartbeat by which the market moves, Google has rapidly become its archrival."

Windows 8 plays the third wheel, as RIM loses ground

Gartner sees Windows 8 as a strong No. 3 tablet OS by 2016, with demand coming from businesses as opposed to consumers.

"Tablets and convertibles will be the way into businesses for Windows 8," predicted the firm.

Windows 8 tablets and ultramobiles in businesses will reach 39 percent in 2016, estimated Gartner.

Milanesi didn't lay out such a rosy forecast for RIM and its line of Blackberry devices.

"As businesses are looking for a multi-device strategy and a rich application portfolio it is clear that RIM has a huge challenge ahead in regaining its key presence in the enterprise."


Source : http://www.techradar.com/news/phone-and-communications/mobile-phones/analyst-1-2-billion-smartphones-tablets-to-be-sold-in-2013-1110631

Thursday, November 1, 2012

Pearltrees releases version 1.0, premium accounts included

pearltrees

We caught up with Pearltrees' chief evangelist, Oliver Starr, after the company announced its 1.0 release and a new subscription-based business model.

Visualizing the scope of what we share from around the Web is a challenge, but given the popularity of tactile devices like iPhones and iPads it seems a valuable one to undertake. Interacting with website content is becoming more and more expected, and developers are taking note. Pearltrees, a startup we wrote about to announce its $6.7 million in funding early this year, just may be at the forefront of haptically curating information, and the company says it has the metrics to prove it.

We caught up with Pearltrees yesterday when the company celebrated the app’s 1.0 milestone. Pearltrees explains that 1.0 signifies the cohesiveness of its product across its three supported platforms: Web, iPhone, and iPad. It also marks, in some respects, the true launch of the site, despite having officially having launched in 2008. Oliver Starr, chief evangelist for Pearltrees, explains to me that Pearltrees started out as a Web app, but was developed for devices like iPhone in mind. The Web app was just an intermediary platform, since at the time Apple’s mobile wouldn’t be able to support the tech required to develop Pearltrees for the iPhone. In fact, the iPhone app wasn’t launched until July of this year.

Pearltrees was founded on the principles that Tim Burners-Lee, the godfather and founder of the Web, had in mind when developing what we know as the Internet. First, anyone should be able to view any piece of information published on the Web — the leading thought of Web 1.0. The second is that anybody should be able to publish any piece of information, which happened with the rise of blogging, wikis, and Twitter. Finally, and most importantly, the third criterion was that anyone could organize collections of this information.

Pearltrees visually aggregates bookmarks of websites, photos, and anything found online into visual “pearls.” Collectively the pearls make up a tree of information, clearly where the app gets its name. Users can save their latest interests from around the Web individually, but multiple users sharing the same interest can collaboratively curate a single pearl as well. It sort of feels like a visual, graphic Wikipedia without the user-contributed text. For instance, one of Starr’s favorite pearls has over 150 members and curates TED Talks. As he took me through it, the pearl was admittedly expertly curated and there didn’t appear to be any irrelevant information to be found.

The moderation of community pearls is left up to the devices of its members. Despite this, Starr tells me he’s only had to administratively ban approximately fifty accounts, including spam bots. It’s an astoundingly small number considering the 700,000 active users, two million unique visitors per month, and about 30 million pearls. And Starr knows a thing or about community moderation. “Being a veteran of moderating tech comments, I can tell you that’s not the norm.” Starr was Michael Arrington’s first employee at TechCrunch and responsible not only for creating “MobileCrunch,” but also worked as the tech blog’s first community moderator.

Pearltrees has access to unprecendented information about its users through its interest graph, called TreeRank. It can group pearls into similar interests and display them to you. Should you search for “Wolves,” the app would then display all pearls relevant to your search query. But since the algorithm scrapes your interests, it knows exactly what Pearltrees’ users interests are and similar things you’d want to see. It’s a powerful feature that, and one you’d think a marketer’s dream.

Despite this goldmine of user information, the company refuses to sell out. “We’ve kept true to the spirit of the company and the product, which is that we wouldn’t leverage what our users do through marketing,” says Starrs.

Instead, Pearltrees is taking the more difficult and less traveled route to making money by selling services. Luckily, the for-pay feature was one requested by the users. Now users can pay $4.99 per month or $49.99 for one year to make pearls private. But this model serves a dual purpose: It implicitly improves Pearltrees’ platform as a repository of valuable curated content. Putting a price on something will increase its value, and while that can be difficult to prove, it’s been done before — sites like Quora, Wikipedia, and even Evernote have showed us this.

By default all pearls are public, so anyone can see your pearls. With Pearltrees’ mantra to be host to a library of valuable content, Starrs explains that the pearls that users want to hide are typically content that Pearltrees wants you to pay to hide anyway. If it’s a pearl containing embarrassing content or even something not worth sharing, then it’s likely not content that would be helpful to other users should they find that pearl. So users should help pay for the hosting costs if it’s not going to contribute to the benefit of Pearltrees as a whole.

It’s a big bet, but one that the site is confident it can take. Pearltrees 1.0 is available now via the Web and for iOS devices. 


Source : http://www.digitaltrends.com/mobile/pearltree-chugs-along-with-1-0-release-and-subscription-base-privacy-feature/

Thursday, October 25, 2012

Healthy figures mean more ads coming to Facebook's mobile apps

Healthy figures mean more ads coming to Facebook's mobile apps
Mobile - the future of Facebook

Facebook came clean about its plans for the future in an earnings call yesterday, talking up the potential for its mobile business and healthier-than-expected income for Q3 2012.

Having revealed that Facebook made over 14 per cent of its advertising income from mobile ads (equating to around $150 million/ £92m/ AU$144m), CEO Mark Zuckerberg told investors that mobile is a key part of the company's future.

"I think our opportunity on mobile is the most misunderstood aspect of Facebook today," CEO Mark Zuckerberg told investors.

"As proud as I am that a billion people use Facebook each month, I'm also really happy that over 600 million people now share and connect on Facebook every month using mobile devices."

Spectappular

He added that 126 million users accessed Facebook only through a mobile device in September and that the mobile trend can mean only dollar-signs for the social network.

"First, mobile will give us the opportunity to reach way more people than desktop," he explained.

"Second, people on mobile use Facebook more often. And, third, long term, I think we're going to monetise better per amount of time spent on mobile than desktop."

So what does this mean for the average Facebook user? Probably more adverts on the move; Zuck sees mobile ads becoming more "like TV" in that they're integrated into the app itself rather than simply displayed alongside.

You can already see the beginnings of this in the undismissable sponsored posts popping up in your mobile newsfeed.

Facebook's shares rose 19 per cent on the strength of the announcements, the site's highest ever rise since it went public back in May.

Instawhat

The financial filing also revealed the final amount that Facebook bought photo-sharing app Instagram for: a total of $715 million (around £443m/ AU$688m).

It's a lot lower than filter-happy photography app's reported price tag of $1 billion because a certain percentage of the payment was made in shares, which lost value as Facebook struggled on the stock market.

Still, what do you expect from a company that prides itself on being like a chair?


Source : http://www.techradar.com/news/internet/healthy-figures-mean-more-ads-coming-to-facebooks-mobile-apps-1107303

Monday, October 15, 2012

Amazon to buy Texas Instruments, make Kindle Fire HD processors in-house?

Amazon to buy Texas Instruments, make Kindle Fire HD processors in-house?
Kindle Fire HD - a chip off the old block

Amazon is reportedly in the last stages of snapping up Texas Instruments' mobile processor business.

Israeli newspaper Calcalist cites a source who reckons that Amazon is in "advanced negotiations" with the chip-maker.

TI's hardware is currently found in the Amazon Kindle Fire HD and it sounds as though Amazon wants to bring the processors in-house in order to save a bit of cash.

Process that

It emerged last week that the online mega-retailer-turned-tablet-maker doesn't make any money on its hardware, including the Fire tablet range, instead bringing in cash from sales of apps, ebooks, films, music and more from its store.

For its part, TI has been looking to offload the mobile processor side of its business for a while now.

It could mean a healthy cash injection for TI as the deal is predicted to be worth "billions of dollars" – the company can put all that lovely cash towards its new focus of embedded chips for cars and that, where it sees dollar-signs in its future.


Source : http://www.techradar.com/news/mobile-computing/tablets/amazon-to-buy-texas-instruments-make-kindle-fire-hd-processors-in-house-1104441

Wednesday, October 3, 2012

QR code usage up 96 per cent in Europe

QR code usage up 96 per cent in Europe
Are QR codes finally taking off?

European smartphone users are scanning QR codes like nobody's business, with new figures revealing a 96 per cent increase compared with a year ago.

A report from comScore said 17.4 million users in Germany, Italy, France, Spain and the UK scanned a code in the three months leading up to June 2012.

The Germans led the way with 18.6 per cent of users embracing the scannable barcodes, which often lead to restaurant menus, travel information, company websites, concert ticket sites and other special offers.

Spain was next in line, while UK users are lagging behind with only 11.4 per cent of smartphone users engaging with the codes.

Popular uses

The most popular use for the QR codes, according to the comScore report, is to find further information about a certain product. 71 per cent of scans, across Europe, were for this purpose.

31.8 per cent of people scanned to find event information, while 19.4 per cent of users were seeking special offers and 13.4 per cent of users were using the codes to download apps.

Are you a frequenter of the strange-looking square barcodes? Let us know your favourite uses in the comments section below.


Source : http://www.techradar.com/news/phone-and-communications/mobile-phones/qr-code-usage-up-96-per-cent-in-europe-1101761

PlayStation Mobile platform is one more confused corner of Sony’s fractured brand

Sony's PlayStation Mobile opened for business on Wednesday, but the platform is representative of the company's problems with clarity.

 playstation vita

After a year of beta testing and a particularly wise name change, Sony’s PlayStation Mobile platform is now available for the PlayStation Vita, Sony’s Xperia smartphones, and a number of other portable devices that fall under Sony’s PlayStation Certified classification, including tablets from ASUS, HTC phones, and the WikiPad gaming tablet. Much is riding on PlayStation Mobile. Sony needs it to act as a thread binding together its struggling portable gaming business, its faded Xperia brand, and its nascent PlayStation presence in the broader Android market. Sony needs PlayStation Mobile to be Apple’s App Store, and it needs to achieve that goal without the benefit of being identified with specific devices. Will it work?

There are factors working in Sony’s favor. PlayStation Mobile and its games are tied with the Sony Entertainment Network, the home of its entertainment services like Qriocity, and its subgroup, the PlayStation Network. As of March, Sony claimed it had 90 million registered PlayStation Network accounts. While that figure by no means represents individual paying customers—many of those accounts are duplicates or inactive—that’s still a huge audience of users that can seamlessly use PlayStation Mobile without having to set up an entirely new account. A PlayStation 3 owner with an HTC One that wants to play the original Crash Bandicoot only needs to download the app to get going.

Or at least they would have been able to. A huge factor working against PlayStation Mobile is Sony’s decision to bar classic PlayStation games on the platform. The potential to bring games from old Sony consoles to mobile devices could have helped get people interested in the platform. It previously offered a selection of PSOne classics on Xperia phones, and it wasn’t unlikely that it would at some point offer PlayStation 2 games through PlayStation Mobile as well. (It already offers them as PlayStation 3 downloads through the PlayStation Network.) It announced at Gamescom that classic games would only be available on its devoted gaming machines.

Original games, however, are also a problem for the PlayStation Mobile network. A presence on moderately popular Android phones from HTC isn’t enough to make up for the low consumer penetration of PlayStation Vita and the Xperia line. What incentive to developers have to bring their games to PlayStation Mobile? Without decent original games, how will Sony get people interested in buying games from the service?

PlayStation Mobile is out in the wild now, but Sony doesn’t have the software to make it a success. It’s one more example of Sony’s fractious structure. If PlayStation Mobile is to be a success, it needs parity across all platforms.


Source : http://www.digitaltrends.com/mobile/playstation-mobile-platform-is-one-more-confused-corner-of-sonys-fractured-brand/

Tuesday, September 25, 2012

Who needs social? CanWeNetwork targeting your location-based professional network

canwenetwork iphone

As startups continue to experiment with location-based networking, CanWeNetwork gives up the social pursuit in favor of business connections.

The geo-social space has become an incredibly busy, confusing, and experimental one. It’s clear that this is a segment on the precipice of what’s next, and at the same time it’s coming under plenty of fire. Within the same breath, we can wonder at its possibilities while also calling location-reading apps invasive or complaining about battery suck issues.  

But there will not be any surrender on the market’s part here. Developers and entrepreneurs alike know that location is going to be a bankable feature, and that we’re only starting to understand its application. The first go, after tip-toeing efforts like Foursquare and Gowalla and other check-in services, was SoLoMo. This wave of ambient, location-based mobile social networks came full and fast – they consumed this past year’s SXSW. The reaction: Mild, short-lived amusement.

It’s prompted a bit of SoLoMo backlash (and can we all officially agree to distance ourselves from that label? It’s just god-awful), and caused founders to reconsider how best to use location-reading features to connect – it’s a big part of why new app CanWeNetwork is forsaking the social scene in favor of the professional market.

CanWeNetwork connects with your LinkedIn profile and then reads vectors like your skillset, experience, interests, personality traits, natural language processing, profiles you’ve looked at , and who you’ve used the app to connect with – along with, obviously, your location – to help you find and connect with others around you for networking purposes.

canwenetwork homepageOriginally the CanWe Studios team (the umbrella company CanWeNetwork falls under) experimented with focus on purely social connections. “We used it to see how people communicate and test our technology” says VP of CanWe Studios James Sinclair. “So we played around with it for a few months – and we saw how busy social was and all the privacy concerns, so we pivoted quickly into a business vertical. There’s more opportunity in this sector, and more longevity for the platform.”

“People are so stuck on social networks and see them as the tool and not a tool to connect,” he says. “We want to be a utility to give you a way to talk to more people of relevance and get you to go actually talk to them. I want you off the app as quickly as possible.”

canwenetwork connectCanWeNetwork looks similar to other efforts we’ve seen in this vein, including Intro, which received some early hype. After connecting with your LinkedIn account, you’re able to get a read on potential connects around you, and then you take it from there, accepting or making invitations to meet up (or declining them, for that matter). The clean interface is incredibly simple, thankfully, and doesn’t try as hard as some location-ready ventures have to push connections on you.

According to Sinclair, location is obviously important to CanWeNetwork but it’s not necessarily more important than any of the other signals the app is reading. He says the app only tracks your phone when it makes a call out to cell towers instead of reading your location second-to-second (which, it should be mentioned, also helps with battery life).

For now, CanWe Studios – which raised $2 million at the beginning of the year — is focusing on its using location and connectivity for the business market, although there’s a possibility it will branch out. But for now, the Austin-based team will edge into the market by hedging its bets on something that doesn’t vaguely pressure you to meet up, instead giving uses a cleaner target. And if there’s anything that (ugh) SoLoMo needs, it’s focus. 


Source : http://www.digitaltrends.com/mobile/who-needs-social-canwenetwork-targeting-your-location-based-professional-network/

Wednesday, September 12, 2012

Apple senior VP talks iPhone 5's missing tech and 'Lightning'

Apple senior VP talks iPhone 5's missing tech and 'Lightning'
Apple's changes will impact the iPhone accessories business

Though Apple announced the iPhone 5 this morning to much fanfare, Phil Schiller defended the new smartphone against some criticism amid the media blitzkrieg.

Apple's senior vice president of worldwide marketing explained in an interview with AllThingsD why some expected technologies such as Near Field Communication (NFC) and wireless charging didn't make it in the final product.

Both technologies have many examples in the current market, and have been on the wishlist of Apple fans for quite some time.

NFC has seen its way onto many phones like the Google Nexus S and can be used to pay for groceries or share data in person.

Schiller said that Apple's program, Passbook, is a capable analog to NFC in the wireless commerce market. However, Passbook is mainly used to store loyalty cards, gift cards and can be used instead of boarding passes and football tickets.

Schiller said he has his doubts about NFC, and wonders if it's the solution to any of today's problems.

Passbook, he said, fulfills most of customers' current needs, saying it works without any existing merchant payment system.

Charging is still wired

Technophiles were also hoping the iPhone 5 would include some sort of wireless charging system like the Nokia Lumia 920, but Schiller dashed those hopes as well.

Schiller pointed out that wireless charging stations still need to be plugged into a wall and that the USB cord is still widely used and can be plugged into wall outlets with the packaged adapter, into computers or even on airplanes.

He said it just not worth it to add another component.

"Having to create another device you have to plug into the wall is actually, for most situations, more complicated," Schiller said.

'Lightning' in a dock connector

Apple also took a little flak for changing the iPhone and iPod's docking jack, to the smaller "Lightning" connector.

The previous design was introduced in 2003, and an entire side industry uses the port to connect the phone to almost anything.

Schiller said the company had been waiting to pull the trigger on the new cord for a while, but now they couldn't make the mobile devices any smaller or thinner with the old cord. But Apple doesn't change their connectors willy-nilly.

"This is the new connector for many years to come," he said.

So it looks like we won't be seeing native wireless charging for a while now, and Apple is content to dip its toe in the pool of wireless commerce.

For now, they're just two more items to ask Santa for when iPhone 6 speculation begins.


Source : http://www.techradar.com/news/phone-and-communications/mobile-phones/apple-senior-vp-talks-iphone-5s-missing-tech-and-lightning-1096805