Showing posts with label products. Show all posts
Showing posts with label products. Show all posts

Friday, November 9, 2012

Google now considers itself a 'mobile first' company as YouTube soars

Google now considers itself a 'mobile first' company as YouTube soars
You don't need to be at your desktop to need an answer

Google is officially labeling itself a "mobile first" company, predicting that most of its users will access its products via smartphones and tablets in 2013.

This shift away from being a desktop search engine was revealed by Google executives at the 2012 Open Mobile Summit in San Francisco, and picked up by Business Insider.

The idea is actually nothing new.

A Google spokesperson told TechRadar that "the mobile first strategy was actually first laid out by Eric Schmidt years ago."

It's only now that the former Google CEO and current chairman's strategy is coming to fruition on the users' end.

In 2012, Google users' mobile searches have increased 200 percent to-date, paving the way to a mobile majority by next year.

YouTube's strong mobile growth

The Google executives' belief that mobile will be the primary way people access the site by next year is only one interesting mobile-focused statistic publicized at the event.

YouTube, it turns out, received 25 percent of traffic and 40 percent of views from mobile devices in 2012. That's a 300 percent increase for this year.

A Google executive also predicted that YouTube's mobile traffic could surpass 50 percent soon, as it has already in Korea. Too much Gangnam Style?

Mobile software via Android hardware

Google's mobile focus isn't a surprise considering the company's business model is heavily invested in its Android operating system.

A separate prediction for 2013, this one by Schmidt, pegged Android's lifetime activations surpassing one one billion.

Google's dominance is expected to continue according to technology research firm Gartner.

By 2016, Android smartphones are estimated to account for 56 percent of the market in North America and Europe.

Having pre-loaded Google software in Android devices doesn't hurt your "mobile first" strategy when you're the market leader.


Source : http://www.techradar.com/news/internet/web/google-now-considers-itself-a-mobile-first-company-as-youtube-soars-1111545

Google now considers itself a 'mobile first' company

Google now considers itself a 'mobile first' company
You don't need to be at your desktop to need an answer

Google is officially labeling itself a "mobile first" company, predicting that most of its users will access its products via smartphones and tablets in 2013.

This shift away from being a desktop search engine was revealed by Google executives at the 2012 Open Mobile Summit in San Francisco, and picked up by Business Insider.

The idea is actually nothing new.

A Google spokesperson told TechRadar that "the mobile first strategy was actually first laid out by Eric Schmidt years ago."

It's only now that the former Google CEO and current chairman's strategy is coming to fruition on the users' end.

In 2012, Google users' mobile searches have increased 200 percent to-date, paving the way to a mobile majority by next year.

YouTube's strong mobile growth

The Google executives' belief that mobile will be the primary way people access the site by next year is only one interesting mobile-focused statistic publicized at the event.

YouTube, it turns out, received 25 percent of traffic and 40 percent of views from mobile devices in 2012. That's a 300 percent increase for this year.

A Google executive also predicted that YouTube's mobile traffic could surpass 50 percent soon, as it has already in Korea. Too much Gangnam Style?

Mobile software via Android hardware

Google's mobile focus isn't a surprise considering the company's business model is heavily invested in its Android operating system.

A separate prediction for 2013, this one by Schmidt, pegged Android's lifetime activations surpassing one one billion.

Google's dominance is expected to continue according to technology research firm Gartner.

By 2016, Android smartphones are estimated to account for 56 percent of the market in North America and Europe.

Having pre-loaded Google software in Android devices doesn't hurt your "mobile first" strategy when you're the market leader.


Source : http://www.techradar.com/news/internet/web/google-considers-itself-a-mobile-first-company-as-youtube-soars-1111545

Google now considers itself a 'mobile first' company

Google now considers itself a 'mobile first' company
You don't need to be at your desktop to need an answer

Google is officially labeling itself a “mobile first” company, predicting that most of its users will access its products via smartphones and tablets in 2013.

This shift away from being a desktop search engine was revealed by Google executives at the 2012 Open Mobile Summit in San Francisco, and picked up by Business Insider.

A Google spokesperson told TechRadar that “the mobile first strategy was actually first laid out by Eric Schmidt years ago.”

It’s only now that the former Google CEO and current chairman’s strategy is coming to fruition on the users’ end.

In 2012, Google users’ mobile searches have increased 200 percent to-date, paving the way to a mobile majority by next year.

YouTube’s strong mobile growth

The Google executives’ belief that mobile will be the primary way people access the site by next year is only one interesting mobile-focused statistic publicized at the event.

YouTube was revealed to have received 25 percent of traffic and 40 percent of views from mobile devices in 2012. That’s a 300 percent increase for this year.

A Google executive also predicted that YouTube’s mobile traffic could surpass 50 percent soon, as it has already in Korea. Too much Gangnam Style?

Mobile software via Android hardware

Google’s mobile focus isn’t a surprise considering the company’s business model is heavily invested in its Android operating system.

A separate prediction for 2013, this one by Schmidt, pegged Android’s lifetime activations surpassing 1 billion.

Google’s dominance is expected to continue according to technology research firm Gartner.

By 2016, Android smartphones are estimated to account for 56 percent of the market in North America and Europe.

Having pre-loaded Google software in Android devices doesn’t hurt your “mobile first” strategy when you’re the market leader.


Source : http://www.techradar.com/news/internet/web/google-now-considers-itself-a-mobile-first-company-1111545

Thursday, November 1, 2012

8 things you think you own, but don’t

8 things

The rise of digital goods and software-reliant gadgets has thrown a wrench in the contemporary concept of ownership. Here are eight products that, even though you paid for them, aren't entirely yours.


This week, the U.S. Supreme Court heard arguments in a case called Kirtsaeng v. Wiley, which will test the limits of something called the “first sale” doctrine. First sale is the legal doctrine that governs our right to buy, sell, and loan things like CDs, books, DVDs, and any other product that is covered by copyright without first having to obtain permission from the product’s copyright holder.

If the Supreme Court sides with textbook publisher John Wiley and Sons, which sued Thai-born student Supap Kirtsaeng on copyright infringement grounds for buying the publishers books in Thailand and selling them to U.S. college students at a profit, you may no longer be able to freely buy or resell used, copyrighted goods. It could even put a stake through the heart of companies like eBay, Amazon, and Craigslist, all of which deal heavily in the sale of used goods.

Regardless of the outcome of Kirtsaeng v. Wiley, a decision for which is expected in June, there appears to be broad confusion among consumers about what “ownership” really means these days. So, in the spirit of clearing things up, here is a quick rundown of the products that, even though you paid for them, aren’t entirely yours.

Smartphones

While it’s currently legal to buy or sell a used smartphone, the law says you may not necessarily do whatever you like with the device. According to the most recent round of exemptions to the Digital Millennium Copyright Act (DMCA) from the Library of Congress, smartphone owners will soon no longer be allowed to unlock their devices for use overseas or with another wireless provider, unless their current carriers give them permission to do so.

Tablets

Unlike smartphones, which may be jailbroken for the purposes of installing apps not approved by the respective app marketplace, tablets are not exempt, according to the new DMCA rules. The reason being: Jailbreaking requires making changes to the device’s firmware, which is currently a copyright violation, at least when tablets are involved. So, why is it allowed for smartphones and not tablets? Two reasons: First, the U.S. government says the definition of a tablet is still too broad to write in an exemption for devices that fall under that name. Second, because tablets are less widely adopted than smartphones, copyright holders were able to convince the government that adding an exemption for tablet jailbreaking would adversely affect the devices.

In short, if you have an iPad, you’re only allowed to install apps from the iTunes App Store. Try to jailbreak it, and you’ve broken the law.

Kindle e-books

If you think you just bought that Kindle e-book, you’d be wrong. You licensed it – a concept everyone needs to be familiar with these days. Amazon’s Kindle Terms explicitly state that “Kindle Content is licensed, not sold,” and that, “you may not sell, rent, lease, distribute, broadcast, sublicense, or otherwise assign any rights to the Kindle Content or any portion of it to any third party.”

The control Amazon has over your Kindle e-book collection came under intense public scrutiny last week after a woman named “Linn” alleged that the company had shutdown her Amazon account and deleted the entire contents of her Kindle e-reader due to some suspicious activity linked to her account. Amazon later stated that “account status should not affect any customer’s ability to access their library.” But Linn is not the only one who has experienced similar loss of access.

Music

Just like e-books, “purchasing” a song on, say, iTunes does not mean you’ve bought the song itself. Instead, you’ve paid for the right to play that song in your personal life (provided your “personal life” doesn’t involve playing songs for large groups of people). Furthermore, it is – believe it or not – against the law to burn a copy of a song you “purchased” onto a CD, or to give a licensed MP3 file to a friend.

In terms of being able to resell music you’ve paid for, things are even more complicated. A company called ReDigi is currently being sued by Capitol Records for giving users the ability to resell their MP3 files, just as used record stores sold, well, used records. This, despite the fact that ReDigi’s technology automatically deletes the seller’s copy of a song or album when it goes up for sale. And no copies of a track are made — the actual file is transferred from one machine to the other, which the company says is a perfectly legitimate way to resell music. Capitol, of course, disagrees.

Movies and TV shows

Movies fall into the same category as music and e-books. As such, making copies of a DVD, or ripping a DVD so you can watch it on a device that does not have an optical drive, are violations of copyright. Now, if you’re copying DVDs on a small scale, just giving a copy to a friend or relative, then there is little chance that you’ll get served with a lawsuit from the MPAA. But not getting caught and being allowed to do something are, as you likely realized by now, two entirely different things.

Oh, and if you’re wondering, the whole “licensed, not sold” thing goes for digital movies purchased through Amazon, iTunes, and other online digital movie marketplaces, too.

Video game consoles

As with tablets, it is perfectly legal (for now) to resell your used Xbox or PS3. What you may not do is mod your video game console (or handheld gaming device) to run an alternative operating system due to copyright on the device’s firmware. Furthermore, jailbreaking your Xbox (or other console) is also forbidden because, according to the Library of Congress, “video games are far more difficult and complex to produce than smartphone applications” and anti-jailbreaking mechanisms are in place to “protect highly valuable expressive works.”

Apps

Don’t even think about trying to give away or resell any of your mobile apps. Not only is this technically difficult, both Google Play and Apple’s iTunes App Store – the two largest online mobile app marketplaces – firmly forbid the reselling of your apps. According to the Google Play terms of service, customers are not allowed to “copy, sell, license, distribute, transfer, modify, adapt, translate, prepare derivative works from, decompile, reverse engineer, disassemble or otherwise attempt to derive source code from” purchased apps. And Apple goes even further, saying that customers may not “rent, lease, lend, sell, transfer redistribute, or sublicense the Licensed Application,” and must “remove the Licensed Application from the Mac Computer or iOS Device” before reselling the device.

Pre-loaded devices

Which brings us to our final item: Pre-loaded devices. Because of the copyright rules governing e-books, movies, e-books, apps and other software, selling a device that already contains these copyrighted items means you would likely be in violation of intellectual property law were you to do so. So if you were thinking about offloading your old iPod with 40,000 songs already on it to your mom’s best friend, just make sure the RIAA doesn’t catch wind of your little scheme, or you could be in hot legal water.

Image via Borys Shevchuk/Shutterstock


Source : http://www.digitaltrends.com/mobile/8-things-you-think-you-own-but-dont/

Wednesday, October 10, 2012

Microsoft Office apps for iOS and Android on their way? Perhaps not….

microsoft office ipad

On Wednesday morning a Microsoft executive suggested the company was preparing to launch iOS and Android apps for its Office suite of products. A few hours later, however, another executive said the information was "not accurate," leaving us back pretty much where we started.

Every few months rumors surface claiming Microsoft is working on iOS and Android apps for its Office suite of products, followed by nothing happening. It appears we’re in the same position again today, with talk Wednesday morning of an Office app for the iPad and other mobile devices apparently quashed in the afternoon by the computer giant.

Oddly though, this time the initial claim came from a named Microsoft executive in the Czech Republic rather than the usual source “with knowledge of the issue who preferred not to be named.”

According to ZDNet, Microsoft product manager Petr Bobek “let slip” to the Czech-based tech news site IHNED that the Redmond-based company was preparing to launch iOS and Android apps for Office 2013 around the middle of next year.

The information from Bobek appeared to be rather detailed, with the Microsoft Office portfolio manager claiming the software, comprising Word, Excel and PowerPoint, would be available to large companies, as well as Microsoft partners, at the end of this year, while smaller firms and home users would have to wait until 2013.

But a few hours later Frank X. Shaw, Microsoft’s head of corporate communications, came along and appeared to indicatethat nothing of the sort is happening. “The information shared by our Czech Republic subsidiary is not accurate. We have nothing further to share,” Shaw tweeted. Of course, you can read Shaw’s tweet in two ways – you might interpret it to mean the release dates mentioned by Bobek are not accurate, or you could read it as an outright denial that Microsoft has any plans to release Office for iOS and Android. Either way, it doesn’t look like an Office app will be appearing any time soon.

Are you keen to see a Microsoft Office app for your iOS or Android tablet? Or have you found a decent alternative instead? For more on the matter, check out Geoff Duncan’s in-depth article here looking at the arguments for and against the computer giant making an Office app for iOS and Android devices.

[via Computerworld, The Verge]


Source : http://www.digitaltrends.com/mobile/microsoft-office-apps-for-ios-and-android-on-their-way-perhaps-not/

Saturday, September 8, 2012

Google Earth/Maps adds new satellite, aerial and 45-degree imagery for locations worldwide

Google has updated its Earth and Maps products with a stack of new and refreshed satellite, aerial and 45-degree imagery.

As competition intensifies in the world of online mapping, Google continues to refresh and add to its existing data, on Friday rolling out ever more detailed satellite and aerial imagery for a plethora of locations around the world.

Detailed in a post on the Web giant’s Lat-Long blog, Google geo data strategist Eric Kolb said users would be able to enjoy “another extensive refresh to our high resolution aerial and satellite imagery, as well as new 45-degree imagery in Google Maps spanning 30 new cities.”

Google Earth is already showing new aerial shots for over 20 locations, together with refreshed satellite imagery for over 60 different regions around the world. In his post, Kolb said the new aerial and satellite data isn’t yet showing on Maps but will be soon. However, Maps is already showing the 45-degree imagery.

Countries with refreshed high-res satellite data include the US, Brazil, Morocco, Japan, Australia and New Zealand.

Bordeaux in France, San Sebastian in Spain, Rome in Italy, Salzburg in Austria and the UK’s Olympic Park are just a few of the locations featuring new high-res aerial imagery, together with a bunch of places across the US.

New 45-degree imagery has been introduced for 23 US cities – among them Bend OR, Buffalo NY, Cincinnati OH and Wilmington NC – as well as seven international locations, including Bordeaux and Marseille in France, and Blanes in Spain.

The entire list of places displaying new or updated imagery can be found in Kolb’s blog post here.

Google is continuing to work hard on improving its map-based offerings, with new features and updates being introduced all the time. Other companies are beginning to move into the space, encouraged by businesses and app developers looking elsewhere for Web-based mapping data following Google’s decision to start charging for it.

OpenStreetMap has been gaining a lot of fans recently, and at next week’s Apple event we should be getting a launch date for iOS 6, which will bring the Cupertino’s own Maps app to the home screen of millions of iPhones and iPads around the world, replacing Google Maps as the default map provider.


Source : http://www.digitaltrends.com/mobile/google-maps-adds-new-imagery-for-locations-worldwide/

Friday, September 7, 2012

A Dual SIM Galaxy Note II in the works, leaks in China?

Dual SIM phones have never been high-end products so you can imagine our surprise when we first saw this leak. A dual SIM Galaxy Note II? Even for the Chinese market, this is really hard to believe. And yet, here we are with all this wonderful photo evidence.

Of course, this could as well be one of the very elaborate fakes China is known for. You never know with these things.


The Galaxy Note II as a Dual SIM phone

According the source, this here device is made specifically for China Unicom and has the same specs as the international Note II.

Source | Via
Source : http://www.gsmarena.com/a_dual_sim_galaxy_note_ii_in_the_works_leaks_in_china-news-4773.php

Wednesday, September 5, 2012

New Amazon TV ad reveals large-screen Fire tablet and back-lit ‘Paperwhite’ e-reader

An Amazon ad broadcast Wednesday night appeared to reveal a number of products set for launch on Thursday, including a large-screen Kindle Fire tablet and back-lit Paperwhite e-reader.

It looks as if Jeff Bezos and his team are having some fun, teasing TV viewers the evening before a big product launch with an ad featuring, apparently, some or all of its new devices.

Interestingly, a large-sized tablet makes several appearances during the 60-second ad – likely the much-talked about 10-inch Kindle Fire. There even appears to be a shot of someone tapping away on a keyboard connected to the device – could the e-commerce giant be about to unveil a keyboard cover similar to the Touch Cover accompanying Microsoft’s soon-to-launch Surface tablet?

The existence of the Paperwhite e-reader is also apparently confirmed in the ad, with a fleeting shot of someone holding a device with a super-white back-lit screen.

There’s no sign, however, of a smartphone, though the company is said to be in the process of making one.

Broadcast during Wednesday night’s Giants vs Cowboys NFL game, the 60-second ad (below) begins with boxes – lots of boxes (with Amazon printed on them, naturally) – and a voiceover saying, “We’re the people with the smile on the box. We’re the reinventors of normal.”

Various shots of various people with various devices follow – there appears to be a (new) 7-inch Kindle Fire, a larger tablet and a new e-reader. And lots of boxes.

It is of course possible that the ad wasn’t meant as a tease at all but was instead broadcast as the result of a scheduling error. Either way, we’ll all find out on Thursday exactly what the Seattle-based company has up its sleeve.

Digital Trends will of course be covering Amazon’s media event, which begins at 10.30am PT, so stay tuned for more information.

[Daniel Marchena via The Verge]


Source : http://www.digitaltrends.com/mobile/new-amazon-ad-reveals-large-fire-tablet-and-paperwhite-e-reader/

This new startup wants to inject some Ooomf into the App Store

Ooomf launches its app discovery and creation platform, a place to participate and curate app products and collections. Take that, App Store.

home page Ooomf

The app market has become a very important one, and it comes down to numbers: As of May, 50.4 percent of Americans used smartphones, according to a Nielson report; we’re seeing new statistics on how they invade our personal lives; both the Google Play Marketplace and iOS App Store are well beyond the 20 billion download mark at this point; and, perhaps most telling, using a smartphone to make a call comes in as the fifth most popular function — most of it is spent using apps.

Suffice it to say that apps are big business.

Singular app developers aren’t the only ones who’ve noticed the trend, and a new wave of app creation and management platforms are hitting the scene to help with monetization as well. And that includes newly launched Canadian import, Ooomf.

The Montreal-based Ooomf began as a Startup Weekend pitch that pivoted during the team’s time in an accelerator program. “We had two major evolutions,” founder Mikael Cho tells me. “The first idea was to help people market their products online with influencers, and we saw that what we were doing with that was incremental, and not a big change. We had feedback from our users and we started thinking about our backgrounds in user experience and design and marketing, and thinking about the problems we could really solve there. So we started thinking about mobile and we saw that our expertise really aligned with mobile.”

The other piece of Ooomf’s evolution was nailing down the specifics of how it would help app developers. So for starters, the service creates a Website for its users. “One of the things they had to do in getting their app out there was make a site, because Apple requires it,” says Cho. “And we were like “oh, okay, right away, we’ll do that for you.’” He describes the process as incredibly simple — we’re talking Tumblr simple, people — and says it takes less than a minute to have your app’s Web landing page up and running. Sure, it’s a little thing, but it’s an effective one; the caliber of an app’s proprietary page is sort of like a book cover — we’re not supposed to judge it, but lots of us most certainly do.

As the team has refined the product, it’s added a community element to Ooomf. “We allow people to participate in the creation of an app,” says Cho. “So if you have an idea or a prototype or a design, you can put it on Ooomf and let the community vote on features and participate in it.” Crowdsourcing leaves no stone untouched, and that’s quickly including app creation. There are a handful of companies pre and post-launch who are doing this exact thing, though using a variety of mechanisms to encourage audience participation. But the idea remains the same: Everyone has an app idea, and this is a place to put them.

The other beast of a problem Ooomf is tackling is app discovery. If you haven’t noticed, the consumer and developer world largely hates the App Store’s feeble attempts at showcasing apps and helping us find new ones. In addition to supporting and participating in app creation, users can also make their own curated app catalogs. “You identify as a creative, or a traveling nomad, or a hustling innovator, and we have different apps in each category,” Cho tells me. “But the entire idea is to be a part of the whole life cycle of an app, from idea to creation.” Ooomf also offers a “Coming Soon” category to help with discovery of upcoming apps — something that developers fear in the App Store: If you don’t crack the top on your debut day, you can sink fast and furiously.

Ooomf collections viewApple’s lack of App Store discovery upgrades has been a boon to teams like Ooomf: It’s basically ceded an entire platform to outsiders. Of course, we now have word that Apple is about to flip a switch and turn Genius on for the App Store, and that some of that Chomp acquisition will finally be making its debut. I asked Cho if there’s any fear on Ooomf’s part about this, and he seems to feel the way that I do about it: Too little, too late. He also mentions that Apple’s App Store algorithms still allow the Ooomf team to offer something useful.

At the moment, everything on Ooomf is free, and will remain so for pure users. Cho says that within the year, paid-for features will be introduced on the developer-side and it will either be based on the number of apps someone is making or the numbers of things they use Ooomf to help them do. He also talks about working with developers on incentivizing user participation — like offering people early beta testing or future discounts on in-app purchases if they were there from day one.

Clearly, Ooomf’s strategy is to give developers a stage — which is surprisingly becoming tricky territory these days. “I definitely think it’s important to really cater to developers. You’ve seen with Twitter the massive growth that occurred because, yes, there were users, but because every developer was building a Twitter client or something for the application,” Cho says. “There was so much open data and Twitter was able to grow massively because of that.”
“Eventually, we’ll have our own data and open our own API, and we’ll use the App.net approach.”

Today, Ooomf is available via Web and also has optimized its site for mobile. The iOS app will launch this November. 


Source : http://www.digitaltrends.com/mobile/this-new-startup-wants-to-inject-some-ooomf-into-the-app-store/