Thursday, January 17, 2013

Galaxy Note II Amber Brown and Ruby Wine versions confirmed

The extremely popular Samsung Galaxy Note II is getting two additional paint jobs - Amber Brown and Ruby Wine. This is surely not surprising for the Note II fans, the info about the new colors leaked on the New Year's Day. Still, now the two new paintjobs are finally official, which means they will probably be heading to a store near you in the coming weeks.

This brings the total number of available Galaxy Note II color versions to four, the two new ones joining the initially launched Ceramic White and Titanium Gray.

The two new Samsung Galaxy Note II editions will be available in Korea immediately with a more global rollout expected to start soon. Unfortunately there is no official info on which countries will get them next and when exactly, but we guess they should hit the markets worldwide in time for Valentine's Day.

Source


Source : http://www.gsmarena.com/galaxy_note_ii_is_coming_in_amber_brown_and_ruby_wine-news-5359.php

Happy birthday Safari! Thanks for changing everything

Safari is 10 apple browser

There was once a time when the “mobile” web was significantly different from the “real” one, but that bridge has been gapped over the past 10 years thanks – primarily – to Apple’s browser.

Ten years ago, Apple CEO Steve Jobs surprised the Internet world by unveiling Safari, a new desktop Web browser. Apple’s goal was to provide a fast and simple, yet first-rate, Web browsing experience for the Macintosh. Apple has since added new features, but amongst Mac browsers Safari has always had an edge for behaving like a Mac app – and often leading the pack for sheer performance.

Still, for many Web users Safari is an also-ran. It was never more than a distant third to to Internet Explorer and Firefox, and then a distant fourth with the ascendence of Google Chrome.

Safari’s biggest impact over the last ten years isn’t reflected in usage statistics; rather, it’s in WebKit. WebKit is software that displays Web content. Apple created WebKit for Safari, but now it’s everywhere, including Google Chrome, Android devices, and almost everything Apple. Through WebKit, Safari has played an enormous role moving mobile devices away from the lame Wireless Application Protocol (WAP)-driven “mobile Web” to making smartphones and tablets full-fledged – and soon to be dominant – players on the “real” Web. As weird as it sounds, if you’ve used the Internet from a smartphone or tablet, you probably have Safari to thank.

How did that happen?

The Olde IE Days

MacWorld Boston 1997 Jobs+Microsoft

Safari got its start back in 2001. Apple was shipping Internet Explorer as the default Web browser in Mac OS (Yes young one, there was once a Mac version of IE) but when Steve Jobs returned to Apple in 1997, he worked out a complex patent-sharing and settlement agreement with Microsoft. One part made Internet Explorer the Mac’s default browser for five years.

The so-called browser wars between Netscape and Internet Explorer were in full swing. Microsoft’s deal with Apple was a victory for Redmond, but was also a long-term problem for Apple. The Internet was becoming a big reason people used computers, and Apple believed the Web was only going to become more important. The five-year agreement meant Apple was ceding a central aspect of the Mac experience to Microsoft. Microsoft didn’t own the Internet, but was infamous for its “embrace, extend, and extinguish” strategy to competitors. (That strategy had helped kill Cyberdog, an earlier Apple browser.)

Then, as now, Apple preferred to control its own destiny, designing the Mac experience from the hardware on up. Switching to someone else’s browser in five years could just be an exercise in choosing a lesser evil, so Apple began work on its own Web browser long before the Microsoft agreement ended.

“I don’t remember a deadline at first,” wrote a former Safari engineer who didn’t want to be identified, “but [Safari] was moving fast and by summer [of 2002] the team was aware of that date.”

As soon as the agreement expired, Apple unveiled Safari and had a free beta ready to download. By June 2003, Safari hit version 1.0 and Internet Explorer for Mac was history; by October, Safari was the Mac’s default browser.

The Fork In The Road

Konqueror

The core of a Web browser is a layout engine, software that interprets the content of a Web site and works out how to display it on screen. For Safari, Apple could have made its own layout engine with whiz-bang Mac-only features, but according to managers at Apple at the time, Apple wanted its Web browser to make Macs the best way to access the Web, and that meant not by creating cool Mac-only capabilities they hoped Web sites would adopt. A standards-based, open-source layout engine was the way to go.

The obvious candidate was Gecko, originally developed for Netscape Navigator. Gecko had improved performance and standards support for Netscape, and Apple could have used it: Gecko was released as open source in 1998, so it was powering not just Netscape, but also browsers like Galeon, Chimera, the nascent Firefox (then called Phoenix) and the Mac-only browser Camino.

However, when Apple unveiled Safari it also revealed Safari was built around the lesser-known KHTML layout engine from Konqueror, developed by the KDE community. Apple spun off its own version of KHTML to make its own layout engine, which it called WebKit (known in development circles as “forking”). Don Melton, the original engineering lead on Safari, noted Apple chose KTHML over alternatives like Gecko due to its standards support, clean design, and small size. Still, the choice caught the Internet community off guard.

“KHTML may have been a bigger surprise than Apple doing a browser at all,” Melton wrote in his blog recalling Jobs’ public announcement of Safari. “And that moment was glorious. We had punk’d the entire crowd.”

Not everybody was pleased. Apple had been making changes to KHTML (and the KJS Javascript engine) in secret for a year or more. Apple honored open source commitments and began releasing its work back to KDE — that’s a crucial point, because it meant Apple didn’t own WebKit and anybody could build on Apple’s contributions. However, the sheer volume of material (and choice of tracking systems) made integrating Apple’s work daunting, and some questioned whether it should be done at all.

“KHTML devs were excited and wary,” wrote one KDE developer who now works on WebKit-based software but didn’t want to be named. “Apple’s move validated KHTML and their resources could seriously advance [KHTML and KJS]. But nobody wanted Apple stepping in and taking over KHTML as its own.”

It took more than two years for things to settle, with Apple only open-sourcing its entire KHTML fork in mid-2005. The rift echoes today: despite efforts to merge, KHTML is still separate, and still the default layout engine in Konqueror.

Nevertheless: WebKit was out of the gate and available as open source … and the Internet hasn’t been the same.

Going Mobile

HP TouchPad (webOS)

Apple uses WebKit in Safari and its own apps like Mail, but other desktop software uses WebKit too, including Adobe’s AIR and Creative Suite, plus Google Chrome — and Chrome is far more popular than Safari. In a bit of a role reversal, Microsoft uses WebKit in Outlook for Mac, and in Entourage before that.

That’s significant support, but WebKit’s real impact has been on mobile platforms. Believe it or not, Nokia was the first phone maker to jump on WebKit, building a WebKit-based browser for its S60 phones. It was arguably the first “real” browser for a mobile device: most phones slogged through the WAP-enabled “mobile Web,” while S60 phones were successfully accessing the same content as desktop browsers. The S60 browser lifted the veil, proving that putting a real Web browser in a phone was not only possible, it was vastly better than stripped down mobile-only sites – or sites that didn’t work at all on phones.

WebKit truly came into the mobile spotlight in 2007 with the iPhone. Not only did the iPhone access the same Web as desktop computers, Mobile Safari was originally the only way to make iPhone software. Apple quickly reversed course and moved toward native iPhone apps, but in 2009 Palm’s webOS made a daring move and bet everything on WebKit: webOS’s whole interface is driven by WebKit.

“When webOS came out, I was excited because its native apps are written in Web technologies: HTML, JavaScript, and CSS,” said former Palm human interface developer Tomomi Imura, via email. “Mobile Web apps were finally being treated as a first class citizen, and WebKit made it happen.”

WebKit Everywhere

Palm’s webOS was a commercial failure, and Palm’s former software director Paul Mercer blamed WebKit for not performing like native apps. But webOS’s unfortunate trajectory didn’t harm WebKit.

Right now, WebKit dominates mobile Internet. Figures from NetMarketShare have WebKit-based browsers accounting for over 85 percent of the mobile market. On the desktop, WebKit is mostly represented by Safari and Chrome; according to StatCounter, that’s almost 45 percent of the desktop browser market, although NetMarketShare tallies up a more conservative 23 percent.

Who are all these WebKit users? To start with, they’re the hundreds of millions of people using iPhones, iPod touches, and iPads. Need hundreds of millions more? WebKit is also at the heart of Android. Since the first devices went on sale in 2008, the Android browser has been based on WebKit. As of BlackBerry 6, the Playbook and BlackBerry smartphones use WebKit; so does Samsung’s bada mobile operating system, Amazon’s cloud-assisted Silk browser for Kindle Fire tablets, and even the experimental browser Amazon puts in recent Kindle ereaders. Browse the Web on a Nintendo 3DS? It uses WebKit. The upcoming Tizen mobile OS is making a bet like webOS: Tizen is Linux under the hood, but the interface is powered by WebKit.

Out in the real world, WebKit has helped make the Web experience consistent. Up until a few years ago, it wasn’t unusual to find major sites that only worked in Internet Explorer, didn’t work in Safari, or were totally inaccessible on a phone. Now, Internet users expect most Web sites will work regardless of the browser or device they’re using. WebKit is not solely responsible, but it’s been a huge factor – and it’s reaping the rewards.

“WebKit is the face of the mobile Web today,” wrote the former Safari engineer. “I don’t think anyone imagined that when Safari shipped.”

History, Doomed to Repeat Itself?

How to pick a tablet

WebKit has a down side. WebKit’s success on mobile devices means apps and sites sometimes rely on features that aren’t part of HTML5 technology – not yet, anyway. Examples include ways to support high-resolution “Retina” images, along with gradients, transitions, shadows, transformations, and font effects. Some of the niftiest Web sites and Web apps for mobile look (and work) best only in WebKit browsers.

“So many mobile Web sites are only optimized for WebKit,” noted Tomomi Imura. “Microsoft’s, Opera’s, and Mozilla’s developer evangelists are working hard to advocate their platform and educate developers, but this is a side effect of WebKit being the defacto standard.”

Many Web technologies (from simple ones like Do Not Track to complicated ones like HTML) are defined by the World Wide Web Consortium (W3C). Interested people (but mostly companies) join working groups and try to hammer out a free standard everyone can use. The process is usually slow, so once a proposal begins to solidify both commercial and open source projects often jump on early versions as an experiment … or to get an edge on competitors. W3C standards may not be formally completed for years after a technology becomes commonplace.

WebKit’s dominance means other layout engines face a difficult choice: wait for tomorrow’s standards, or support WebKit’s stuff today? Opera has already moved to emulate WebKit; FireFox is strongly considering it, and Microsoft aped WebKit briefly in Windows Phone 7 then reversed itself. For years, desktop browsers had little choice but to be compatible with Internet Explorer, because its dominance meant most websites were designed with IE in mind. Now, mobile browsers face similar choices about WebKit. It’s an eerie echo of the battles between Internet Explorer and Netscape.

Patents also complicate W3C standards. Apple’s iOS handles touch events – taps, pinches, swipes, and gestures – in its own code, but Apple’s model was implemented separately by others and came into WebKit from Android in 2009. The W3C standards process got started, and (of course) WebKit browsers started using touch events right away. But in 2011 Apple disclosed patents covering touch events (including U.S. patent 7,812,828, part of Apple’s fight with Samsung and Motorola). Those patents may not stand up, but the W3C’s process to standardize touch events stopped dead. Microsoft has submitted its own (quite different) Pointer Events as a possible replacement, but the dust hasn’t settled

What A Long Strange Trip It’s Been…

Ten years after Apple introduced Safari, it still hasn’t taken over the desktop browser market, or even made a major dent. It probably never will. Nonetheless, by forking KHTML and birthing WebKit, Safari’s influence has been at least as important to the modern Web as Internet Explorer and Netscape’s most-famous progeny, Gecko and Firefox. It’s a testament to the broad reach of open source technology… and and something to think about when you fire up your mobile browser.


Source : http://www.digitaltrends.com/mobile/safari-how-a-desktop-browser-revolutionized-the-mobile-web/

AT&T has designs on UK with possible EE takeover

AT&T has designs on UK with possible EE takeover
AT&EE - got a certain ring to it, don't you think?

American mobile carrier AT&T could land in the UK and other countries in Europe in the near future if whisperings from insiders are to be believed.

According to sources who've spoken to the Wall Street Journal the network is considering potential acquisitions in Europe as it looks to expand its business internationally.

It's thought that AT&T has it sights set on the likes of the UK, Germany and Holland with mobile network EE the tastiest proposition on our fair shores.

The great 4G data push

Apparently AT&T is keen to push the 4G network in Europe which has witnessed slow adoption rates compared to the US and the firm will also look to drive revenue from more data-centric plans.

Along with EE in Britain the Dutch carrier Royal KPN is also said to be on AT&T's radar, although there's no guarantee that any of these networks are actually under consideration.

AT&T CEO Randall Stephenson has hinted that the firm may look to expand overseas and when he was questioned earlier this year on the possibility of acquiring companies abroad he said: "I think it is inevitable."

Surely the last thing T-Mobile and Orange customers want is to wave goodbye to another carrier name on their phones and see their high street store transformed once again into a new money-grabbing temple of mobile price plans – but has anyone told AT&T that?


Source : http://www.techradar.com/news/phone-and-communications/mobile-phones/at-t-has-designs-on-uk-with-possible-ee-takeover-1125681

Asus eyes up Windows Phone 8 and a potential Windows Padfone

Asus eyes up Windows Phone 8 and a potential Windows Padfone
Asus wants a piece of the Windows Phone pie

LG isn't the only manufacturer eyeing up the Windows Phone 8 platform, with reports suggesting Asus is also checking out the latest mobile OS.

According to the Wall Street Journal, the Taiwanese firm is discussing a possible Windows Phone 8 licensing deal with Microsoft.

The news hasn't come from some dodgy source but from Asus VP Benson Lin, bringing credibility to musings that the firm is indeed considering the platform.

Pad-Win-fone

Lin also suggested that Asus was thinking about bringing its Padfone design to the Windows platform.

"With our Padfone concept, the phone plus tablet, I think it makes sense for Windows 8," he said.

There's no guarantee that such a device will ever make it out of the firm's labs and the current Windows set up doesn't allow for a crossover device capable of switching between Windows Phone 8 on a smartphone and Windows 8 / RT on a tablet.

We're not sure when Asus is planning on launching any possible Windows Phone 8 handsets or even if it it will be able to strike a deal with Microsoft, but we expect the Redmond company is champing at the bit when any firm comes a knocking for its mobile OS.


Source : http://www.techradar.com/news/phone-and-communications/mobile-phones/asus-eyes-up-windows-phone-8-and-a-potential-windows-padfone-1125671

BB10 buzz: RIM says 1600 companies have signed up for its BlackBerry 10 training program

Getting businesses back on board is key to the success of RIM’s next-generation BlackBerry 10 platform. So the fact that more than 1600 companies have so far signed up to its BB10 training program – among them Fortune 500 firms and government agencies – looks like excellent news for the Canadian mobile maker.

In an effort to increase the buzz surrounding the imminent launch of its next-generation BlackBerry 10 handsets and mobile operating system, Research In Motion has in recent months been feeding the media with various updates about the new platform.

The marketing drive continued Wednesday with Bryan Lee – RIM’s senior enterprise accounts director – announcing that 1600 businesses in North America have signed up for the company’s recently launched BlackBerry 10 Ready Program, with over a 1000 already using it.

The training program is designed to familiarize BB10 users with the new OS and help them “discover tools, resources and special offers” so they’ll be all set when the first handsets hit the market some time next month.

Lee told Reuters he was “very enthused by the engagement and response of our customer base.” Although he declined to reveal the names of any of the companies who had signed up, Lee told Bloomberg that among them were “Fortune 500 companies, law firms, schools, universities, retailers and government agencies.” If the majority of businesses that have so far signed up fall into these categories, then it surely augurs well for the mobile maker.

RIM, once the darling of the business community with its range of BlackBerry devices, has seen a sharp decline in its North American customer base in recent years, with customers turning to competing offerings such as the iPhone and Android-powered handsets. With so many firms and government agencies dumping the BlackBerry in recent months in favor of rival handsets, last year wasn’t only grim for RIM, it was downright catastrophic. BB10 is RIM’s last throw of the dice – it has to win back these contracts. or at least make some lucrative new ones, in order to survive.

“Don’t underestimate the dynamic this platform is going to create in the market,” RIM CEO Thorsten Heins said in an interview in October. The man tasked with turning around the fortunes of RIM carries a heavy weight on his shoulders, for sure. Will he, and RIM, be able to deliver?

We managed to get our hands on a near-final build of BB10 at CES last week and, while not perfect (we did say “near” final, after all), we were pretty impressed with what we saw.

RIM will unveil BB10 at a special event set to take place simultaneously in several countries on January 30.


Source : http://www.digitaltrends.com/mobile/rim-says-1600-companies-have-signed-up-for-bb10-training-program/

Gametel iOS controller review

Gametel iOS controller review

The Gametel was originally designed for Android. The packaging doesn't mention iOS, and omits the micro-USB lead for charging because the assumption is that you already have one.

Fortunately, the controller is actually iCade-compatible and is easily paired with an iOS device over Bluetooth.

Uniquely for the devices on test, it can house a device in landscape in an extendable clip, although this also means it's uglier than the 8-Bitty and SteelSeries Free.

The Gametel D-pad had almost the opposite problem to the 8-Bitty: diagonals weren't hard to find, they were too easy to slip into. The D-pad felt good, but we found it too often lacked precision, causing errors in games that demand tight all-round controls.

For titles such as Gridrunner and Forget-Me-Not, we were often frustrated; with more forgiving games such as Ice Rage, the sloppiness was fine; and for platform games where you merely need left, right and action buttons, the Gametel is a potentially decent bet, with action buttons that are responsive enough.

Sadly, the Gametel falls down in terms of button mapping. Identical to the 8-Bitty, too many titles map important actions to the tiny centre start/select buttons or the shoulder buttons, which rest on the middle of your fingers.


Source : http://www.techradar.com/reviews/pc-mac/tablets/tablet-accessories/gametel-ios-controller-1124906/review

HTC M7 smartphone leaks through a rendered image

We have already seen the rumored specifications for the HTC M7, the company's upcoming flagship device and supposedly a replacement for the One X. Now we have a rendered image to go with it.



The rendered image looks strikingly similar to the BlackBerry L-series device that we have seen in the past, which itself sort of looks like the iPhone 5. The display is flanked by two colored plastic portions on the top and the bottom. Both areas have a rather pronounced grille area, with the top also housing the front facing camera and the various sensors. Unfortunately, this is the only picture we have for now.

The specs, as we had learned before, include a 4.7-inch, 1920 x 1080 resolution display with an incredible 468 ppi pixel density, 1.7GHz quad-core Qualcomm Snapdragon processor, 2GB of RAM, 32GB of storage space, 13 megapixel, f/2.0 rear camera and 2 megapixel front facing camera with 1080p video recording.

It is being rumored that the M7 will likely be announced at Mobile World Congress this year.

Source


Source : http://www.gsmarena.com/htc_m7_smartphone_leaks_through_a_rendered_image-news-5357.php